My train journey to work over the last couple of months, plus help from a couple of friends, has resulted in my first iPhone Application. Hydrate is in the App Store now.
It’s a simple concept. Hydrate helps you manage your daily water intake. Something I don’t do, hence the app. You can use it to keep track of how much water you drink a day. Every time you have a drink, you just log it with the app. You set goals, get a summary of your drinking habits as well as being able to look back over previous days. Simple!
Coming up with a new app idea that isn’t in the App Store is pretty much impossible now. When I started mine, there were no others that did the same, but there now appears to be a couple.
So, please give it a try. I’d love to know what you think.
Oh and if you didn’t click on the links, it has it’s own website: http://hydrate.whomwah.com
I need to thank my friends David Wilson and David Johnson for their help with the app, as well as everyone who helped with the different language translations.
Mr Wilson helped me realise the design of the app, and was very patient with me. Although I had a picture of what I wanted the app to look like, and how I expected it to function in my head, without his input and ideas, it wouldn’t of looked as polished as it does now. He also created the new app icon that will be in V1.1.
That counts of Mr Johnson too. He rendered the glass tumbler and sliced it into manageable layers to allow the water to be seen inside. Again, I knew what I wanted but did not have the skills to make it. As you can see from the final rendering, he did! He also created a great transition animation, which I hope to incorporate.
I really enjoyed the experience of developing on the iPhone, so I’m now working on a couple of new apps which will be completed at some point during future train journeys to work. One is a game using the cocos2d library and the other is for teachers. I’ll leave it there. Stay tuned.